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Record at 4K — or 1080p when that is smarter

OneTake lets you pick the output height before you record: source, 4K, 1080p or 720p. It never upscales — a 1080p screen recorded at “4K” stays 1080p, because inventing pixels does not make text sharper.

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How to do it

  1. Set resolution in the Output panel“Source” keeps whatever the screen gives you; 4K/1080p/720p cap it.
  2. Pick 30 or 60 fps60 fps doubles the bitrate and the CPU cost; use it for motion, not for slides.
  3. Start recordingThe panel shows the real output size before you commit.
  4. Export MP4H.264 is the default; WebM and GIF are available too.

What “4K” actually means here

It is a target height of 2160 px. If your screen is 3840×2160 and you choose 4K, you get 3840×2160. If your screen is 1920×1080, choosing 4K changes nothing — and the UI tells you the real size rather than pretending.

The same applies to camera picture-in-picture: the composite canvas is sized from the real source, then scaled to your target.

4K needs headroom

4K at 30 fps with a camera overlay is roughly four times the pixel work of 1080p. On integrated graphics the compositor can fall behind and the result looks choppy; dropping to 1080p usually fixes it completely.

Bitrate matters as much as resolution: 1080p at 10 Mbps looks sharper on text than 4K at 4 Mbps.

Frequently asked questions

Can I record 4K at 60 fps?

Only if your machine and browser can keep up. Start at 30 fps; raise it if the frame counter in the strip stays at the target.

Does it upscale a 1080p screen to 4K?

No, and it never claims to. The output is capped at the source size.

How big is a 4K recording?

Roughly 1.2 GB per 15 minutes at 10 Mbps. The transport bar shows a live estimate while recording.

Which format should I pick for 4K?

MP4 (H.264) — it is the default and plays everywhere.